Roll for worm tiles, stealing allowed
Track which tiles (21-36) each player owns — claimed from the row, stolen from an opponent, or lost on a bust. The dice themselves stay on the table; the app automatically adds up the worms per player.
The dice stay on the table in Pickomino, but this sheet tracks the tiles precisely. You can see which of the 16 tiles — 21 through 36 — are still in the row and who holds which. When someone takes a tile, you tap it; when someone steals an opponent's top tile, it moves across in one tap. Throw a bust and you lose your own top tile, which goes back to the row. Scorivio counts the worms for you: tiles 21 to 24 are worth 1, 25 to 28 are worth 2, 29 to 32 are worth 3 and 33 to 36 are worth 4. Whoever has the most worms wins.
Open the scoreboard for Pickomino
Click the button above: the scoreboard opens on this game straight away. Start a session there. You get a code to share with the other players — they do not need to install anything or create an account. Everyone sees the same score, updated live.
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